Packages

abstract type TreeCopier >: Null <: Universe.TreeCopierOps

The type of standard (lazy) tree copiers.

Source
Trees.scala
Linear Supertypes
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  1. TreeCopier
  2. TreeCopierOps
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Abstract Value Members

  1. abstract def Alternative(tree: Universe.Tree, trees: List[Universe.Tree]): Universe.Alternative

    Creates a Alternative node from the given components, having a given tree as a prototype.

    Creates a Alternative node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  2. abstract def Annotated(tree: Universe.Tree, annot: Universe.Tree, arg: Universe.Tree): Universe.Annotated

    Creates a Annotated node from the given components, having a given tree as a prototype.

    Creates a Annotated node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  3. abstract def AppliedTypeTree(tree: Universe.Tree, tpt: Universe.Tree, args: List[Universe.Tree]): Universe.AppliedTypeTree

    Creates a AppliedTypeTree node from the given components, having a given tree as a prototype.

    Creates a AppliedTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  4. abstract def Apply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.Apply

    Creates a Apply node from the given components, having a given tree as a prototype.

    Creates a Apply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  5. abstract def Assign(tree: Universe.Tree, lhs: Universe.Tree, rhs: Universe.Tree): Universe.Assign

    Creates a Assign node from the given components, having a given tree as a prototype.

    Creates a Assign node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  6. abstract def Bind(tree: Universe.Tree, name: Universe.Name, body: Universe.Tree): Universe.Bind

    Creates a Bind node from the given components, having a given tree as a prototype.

    Creates a Bind node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  7. abstract def Block(tree: Universe.Tree, stats: List[Universe.Tree], expr: Universe.Tree): Universe.Block

    Creates a Block node from the given components, having a given tree as a prototype.

    Creates a Block node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  8. abstract def CaseDef(tree: Universe.Tree, pat: Universe.Tree, guard: Universe.Tree, body: Universe.Tree): Universe.CaseDef

    Creates a CaseDef node from the given components, having a given tree as a prototype.

    Creates a CaseDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  9. abstract def ClassDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], impl: Universe.Template): Universe.ClassDef

    Creates a ClassDef node from the given components, having a given tree as a prototype.

    Creates a ClassDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  10. abstract def CompoundTypeTree(tree: Universe.Tree, templ: Universe.Template): Universe.CompoundTypeTree

    Creates a CompoundTypeTree node from the given components, having a given tree as a prototype.

    Creates a CompoundTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  11. abstract def DefDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], vparamss: List[List[Universe.ValDef]], tpt: Universe.Tree, rhs: Universe.Tree): Universe.DefDef

    Creates a DefDef node from the given components, having a given tree as a prototype.

    Creates a DefDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  12. abstract def ExistentialTypeTree(tree: Universe.Tree, tpt: Universe.Tree, whereClauses: List[Universe.MemberDef]): Universe.ExistentialTypeTree

    Creates a ExistentialTypeTree node from the given components, having a given tree as a prototype.

    Creates a ExistentialTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  13. abstract def Function(tree: Universe.Tree, vparams: List[Universe.ValDef], body: Universe.Tree): Universe.Function

    Creates a Function node from the given components, having a given tree as a prototype.

    Creates a Function node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  14. abstract def Ident(tree: Universe.Tree, name: Universe.Name): Universe.Ident

    Creates a Ident node from the given components, having a given tree as a prototype.

    Creates a Ident node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  15. abstract def If(tree: Universe.Tree, cond: Universe.Tree, thenp: Universe.Tree, elsep: Universe.Tree): Universe.If

    Creates a If node from the given components, having a given tree as a prototype.

    Creates a If node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  16. abstract def Import(tree: Universe.Tree, expr: Universe.Tree, selectors: List[Universe.ImportSelector]): Universe.Import

    Creates a Import node from the given components, having a given tree as a prototype.

    Creates a Import node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  17. abstract def LabelDef(tree: Universe.Tree, name: Universe.Name, params: List[Universe.Ident], rhs: Universe.Tree): Universe.LabelDef

    Creates a LabelDef node from the given components, having a given tree as a prototype.

    Creates a LabelDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  18. abstract def Literal(tree: Universe.Tree, value: Universe.Constant): Universe.Literal

    Creates a Literal node from the given components, having a given tree as a prototype.

    Creates a Literal node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  19. abstract def Match(tree: Universe.Tree, selector: Universe.Tree, cases: List[Universe.CaseDef]): Universe.Match

    Creates a Match node from the given components, having a given tree as a prototype.

    Creates a Match node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  20. abstract def ModuleDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, impl: Universe.Template): Universe.ModuleDef

    Creates a ModuleDef node from the given components, having a given tree as a prototype.

    Creates a ModuleDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  21. abstract def NamedArg(tree: Universe.Tree, lhs: Universe.Tree, rhs: Universe.Tree): Universe.NamedArg

    Creates a NamedArg node from the given components, having a given tree as a prototype.

    Creates a NamedArg node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  22. abstract def New(tree: Universe.Tree, tpt: Universe.Tree): Universe.New

    Creates a New node from the given components, having a given tree as a prototype.

    Creates a New node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  23. abstract def PackageDef(tree: Universe.Tree, pid: Universe.RefTree, stats: List[Universe.Tree]): Universe.PackageDef

    Creates a PackageDef node from the given components, having a given tree as a prototype.

    Creates a PackageDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  24. abstract def RefTree(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.RefTree

    Creates a RefTree node from the given components, having a given tree as a prototype.

    Creates a RefTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  25. abstract def ReferenceToBoxed(tree: Universe.Tree, idt: Universe.Ident): Universe.ReferenceToBoxed

    Creates a ReferenceToBoxed node from the given components, having a given tree as a prototype.

    Creates a ReferenceToBoxed node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  26. abstract def Return(tree: Universe.Tree, expr: Universe.Tree): Universe.Return

    Creates a Return node from the given components, having a given tree as a prototype.

    Creates a Return node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  27. abstract def Select(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.Select

    Creates a Select node from the given components, having a given tree as a prototype.

    Creates a Select node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  28. abstract def SelectFromTypeTree(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.SelectFromTypeTree

    Creates a SelectFromTypeTree node from the given components, having a given tree as a prototype.

    Creates a SelectFromTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  29. abstract def SingletonTypeTree(tree: Universe.Tree, ref: Universe.Tree): Universe.SingletonTypeTree

    Creates a SingletonTypeTree node from the given components, having a given tree as a prototype.

    Creates a SingletonTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  30. abstract def Star(tree: Universe.Tree, elem: Universe.Tree): Universe.Star

    Creates a Star node from the given components, having a given tree as a prototype.

    Creates a Star node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  31. abstract def Super(tree: Universe.Tree, qual: Universe.Tree, mix: Universe.TypeName): Universe.Super

    Creates a Super node from the given components, having a given tree as a prototype.

    Creates a Super node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  32. abstract def Template(tree: Universe.Tree, parents: List[Universe.Tree], self: Universe.ValDef, body: List[Universe.Tree]): Universe.Template

    Creates a Template node from the given components, having a given tree as a prototype.

    Creates a Template node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  33. abstract def This(tree: Universe.Tree, qual: Universe.Name): Universe.This

    Creates a This node from the given components, having a given tree as a prototype.

    Creates a This node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  34. abstract def Throw(tree: Universe.Tree, expr: Universe.Tree): Universe.Throw

    Creates a Throw node from the given components, having a given tree as a prototype.

    Creates a Throw node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  35. abstract def Try(tree: Universe.Tree, block: Universe.Tree, catches: List[Universe.CaseDef], finalizer: Universe.Tree): Universe.Try

    Creates a Try node from the given components, having a given tree as a prototype.

    Creates a Try node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  36. abstract def TypeApply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.TypeApply

    Creates a TypeApply node from the given components, having a given tree as a prototype.

    Creates a TypeApply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  37. abstract def TypeBoundsTree(tree: Universe.Tree, lo: Universe.Tree, hi: Universe.Tree): Universe.TypeBoundsTree

    Creates a TypeBoundsTree node from the given components, having a given tree as a prototype.

    Creates a TypeBoundsTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  38. abstract def TypeDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], rhs: Universe.Tree): Universe.TypeDef

    Creates a TypeDef node from the given components, having a given tree as a prototype.

    Creates a TypeDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  39. abstract def TypeTree(tree: Universe.Tree): Universe.TypeTree

    Creates a TypeTree node from the given components, having a given tree as a prototype.

    Creates a TypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  40. abstract def Typed(tree: Universe.Tree, expr: Universe.Tree, tpt: Universe.Tree): Universe.Typed

    Creates a Typed node from the given components, having a given tree as a prototype.

    Creates a Typed node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  41. abstract def UnApply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.UnApply

    Creates a UnApply node from the given components, having a given tree as a prototype.

    Creates a UnApply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  42. abstract def ValDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tpt: Universe.Tree, rhs: Universe.Tree): Universe.ValDef

    Creates a ValDef node from the given components, having a given tree as a prototype.

    Creates a ValDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps

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  1. final def !=(arg0: Any): Boolean
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    Definition Classes
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  8. def finalize(): Unit
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    Definition Classes
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    Definition Classes
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    Definition Classes
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    Definition Classes
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    @throws(classOf[java.lang.InterruptedException])
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Inherited from Universe.TreeCopierOps

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