Packages

a

scala.reflect.api.Trees

TreeCopier

abstract type TreeCopier >: Null <: Universe.TreeCopierOps

The type of standard (lazy) tree copiers.

Source
Trees.scala
Linear Supertypes
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. TreeCopier
  2. TreeCopierOps
  3. AnyRef
  4. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. All

Abstract Value Members

  1. abstract def Alternative(tree: Universe.Tree, trees: List[Universe.Tree]): Universe.Alternative

    Creates a Alternative node from the given components, having a given tree as a prototype.

    Creates a Alternative node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  2. abstract def Annotated(tree: Universe.Tree, annot: Universe.Tree, arg: Universe.Tree): Universe.Annotated

    Creates a Annotated node from the given components, having a given tree as a prototype.

    Creates a Annotated node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  3. abstract def AppliedTypeTree(tree: Universe.Tree, tpt: Universe.Tree, args: List[Universe.Tree]): Universe.AppliedTypeTree

    Creates a AppliedTypeTree node from the given components, having a given tree as a prototype.

    Creates a AppliedTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  4. abstract def Apply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.Apply

    Creates a Apply node from the given components, having a given tree as a prototype.

    Creates a Apply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  5. abstract def Assign(tree: Universe.Tree, lhs: Universe.Tree, rhs: Universe.Tree): Universe.Assign

    Creates a Assign node from the given components, having a given tree as a prototype.

    Creates a Assign node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  6. abstract def AssignOrNamedArg(tree: Universe.Tree, lhs: Universe.Tree, rhs: Universe.Tree): Universe.AssignOrNamedArg

    Creates a AssignOrNamedArg node from the given components, having a given tree as a prototype.

    Creates a AssignOrNamedArg node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  7. abstract def Bind(tree: Universe.Tree, name: Universe.Name, body: Universe.Tree): Universe.Bind

    Creates a Bind node from the given components, having a given tree as a prototype.

    Creates a Bind node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  8. abstract def Block(tree: Universe.Tree, stats: List[Universe.Tree], expr: Universe.Tree): Universe.Block

    Creates a Block node from the given components, having a given tree as a prototype.

    Creates a Block node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  9. abstract def CaseDef(tree: Universe.Tree, pat: Universe.Tree, guard: Universe.Tree, body: Universe.Tree): Universe.CaseDef

    Creates a CaseDef node from the given components, having a given tree as a prototype.

    Creates a CaseDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  10. abstract def ClassDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], impl: Universe.Template): Universe.ClassDef

    Creates a ClassDef node from the given components, having a given tree as a prototype.

    Creates a ClassDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  11. abstract def CompoundTypeTree(tree: Universe.Tree, templ: Universe.Template): Universe.CompoundTypeTree

    Creates a CompoundTypeTree node from the given components, having a given tree as a prototype.

    Creates a CompoundTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  12. abstract def DefDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], vparamss: List[List[Universe.ValDef]], tpt: Universe.Tree, rhs: Universe.Tree): Universe.DefDef

    Creates a DefDef node from the given components, having a given tree as a prototype.

    Creates a DefDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  13. abstract def ExistentialTypeTree(tree: Universe.Tree, tpt: Universe.Tree, whereClauses: List[Universe.MemberDef]): Universe.ExistentialTypeTree

    Creates a ExistentialTypeTree node from the given components, having a given tree as a prototype.

    Creates a ExistentialTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  14. abstract def Function(tree: Universe.Tree, vparams: List[Universe.ValDef], body: Universe.Tree): Universe.Function

    Creates a Function node from the given components, having a given tree as a prototype.

    Creates a Function node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  15. abstract def Ident(tree: Universe.Tree, name: Universe.Name): Universe.Ident

    Creates a Ident node from the given components, having a given tree as a prototype.

    Creates a Ident node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  16. abstract def If(tree: Universe.Tree, cond: Universe.Tree, thenp: Universe.Tree, elsep: Universe.Tree): Universe.If

    Creates a If node from the given components, having a given tree as a prototype.

    Creates a If node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  17. abstract def Import(tree: Universe.Tree, expr: Universe.Tree, selectors: List[Universe.ImportSelector]): Universe.Import

    Creates a Import node from the given components, having a given tree as a prototype.

    Creates a Import node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  18. abstract def LabelDef(tree: Universe.Tree, name: Universe.Name, params: List[Universe.Ident], rhs: Universe.Tree): Universe.LabelDef

    Creates a LabelDef node from the given components, having a given tree as a prototype.

    Creates a LabelDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  19. abstract def Literal(tree: Universe.Tree, value: Universe.Constant): Universe.Literal

    Creates a Literal node from the given components, having a given tree as a prototype.

    Creates a Literal node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  20. abstract def Match(tree: Universe.Tree, selector: Universe.Tree, cases: List[Universe.CaseDef]): Universe.Match

    Creates a Match node from the given components, having a given tree as a prototype.

    Creates a Match node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  21. abstract def ModuleDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, impl: Universe.Template): Universe.ModuleDef

    Creates a ModuleDef node from the given components, having a given tree as a prototype.

    Creates a ModuleDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  22. abstract def New(tree: Universe.Tree, tpt: Universe.Tree): Universe.New

    Creates a New node from the given components, having a given tree as a prototype.

    Creates a New node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  23. abstract def PackageDef(tree: Universe.Tree, pid: Universe.RefTree, stats: List[Universe.Tree]): Universe.PackageDef

    Creates a PackageDef node from the given components, having a given tree as a prototype.

    Creates a PackageDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  24. abstract def RefTree(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.RefTree

    Creates a RefTree node from the given components, having a given tree as a prototype.

    Creates a RefTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  25. abstract def ReferenceToBoxed(tree: Universe.Tree, idt: Universe.Ident): Universe.ReferenceToBoxed

    Creates a ReferenceToBoxed node from the given components, having a given tree as a prototype.

    Creates a ReferenceToBoxed node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  26. abstract def Return(tree: Universe.Tree, expr: Universe.Tree): Universe.Return

    Creates a Return node from the given components, having a given tree as a prototype.

    Creates a Return node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  27. abstract def Select(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.Select

    Creates a Select node from the given components, having a given tree as a prototype.

    Creates a Select node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  28. abstract def SelectFromTypeTree(tree: Universe.Tree, qualifier: Universe.Tree, selector: Universe.Name): Universe.SelectFromTypeTree

    Creates a SelectFromTypeTree node from the given components, having a given tree as a prototype.

    Creates a SelectFromTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  29. abstract def SingletonTypeTree(tree: Universe.Tree, ref: Universe.Tree): Universe.SingletonTypeTree

    Creates a SingletonTypeTree node from the given components, having a given tree as a prototype.

    Creates a SingletonTypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  30. abstract def Star(tree: Universe.Tree, elem: Universe.Tree): Universe.Star

    Creates a Star node from the given components, having a given tree as a prototype.

    Creates a Star node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  31. abstract def Super(tree: Universe.Tree, qual: Universe.Tree, mix: Universe.TypeName): Universe.Super

    Creates a Super node from the given components, having a given tree as a prototype.

    Creates a Super node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  32. abstract def Template(tree: Universe.Tree, parents: List[Universe.Tree], self: Universe.ValDef, body: List[Universe.Tree]): Universe.Template

    Creates a Template node from the given components, having a given tree as a prototype.

    Creates a Template node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  33. abstract def This(tree: Universe.Tree, qual: Universe.Name): Universe.This

    Creates a This node from the given components, having a given tree as a prototype.

    Creates a This node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  34. abstract def Throw(tree: Universe.Tree, expr: Universe.Tree): Universe.Throw

    Creates a Throw node from the given components, having a given tree as a prototype.

    Creates a Throw node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  35. abstract def Try(tree: Universe.Tree, block: Universe.Tree, catches: List[Universe.CaseDef], finalizer: Universe.Tree): Universe.Try

    Creates a Try node from the given components, having a given tree as a prototype.

    Creates a Try node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  36. abstract def TypeApply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.TypeApply

    Creates a TypeApply node from the given components, having a given tree as a prototype.

    Creates a TypeApply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  37. abstract def TypeBoundsTree(tree: Universe.Tree, lo: Universe.Tree, hi: Universe.Tree): Universe.TypeBoundsTree

    Creates a TypeBoundsTree node from the given components, having a given tree as a prototype.

    Creates a TypeBoundsTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  38. abstract def TypeDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tparams: List[Universe.TypeDef], rhs: Universe.Tree): Universe.TypeDef

    Creates a TypeDef node from the given components, having a given tree as a prototype.

    Creates a TypeDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  39. abstract def TypeTree(tree: Universe.Tree): Universe.TypeTree

    Creates a TypeTree node from the given components, having a given tree as a prototype.

    Creates a TypeTree node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  40. abstract def Typed(tree: Universe.Tree, expr: Universe.Tree, tpt: Universe.Tree): Universe.Typed

    Creates a Typed node from the given components, having a given tree as a prototype.

    Creates a Typed node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  41. abstract def UnApply(tree: Universe.Tree, fun: Universe.Tree, args: List[Universe.Tree]): Universe.UnApply

    Creates a UnApply node from the given components, having a given tree as a prototype.

    Creates a UnApply node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps
  42. abstract def ValDef(tree: Universe.Tree, mods: Universe.Modifiers, name: Universe.Name, tpt: Universe.Tree, rhs: Universe.Tree): Universe.ValDef

    Creates a ValDef node from the given components, having a given tree as a prototype.

    Creates a ValDef node from the given components, having a given tree as a prototype. Having a tree as a prototype means that the tree's attachments, type and symbol will be copied into the result.

    Definition Classes
    TreeCopierOps

Concrete Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )
  6. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  7. def equals(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  8. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  9. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  10. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  11. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  12. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  13. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  14. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  15. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  16. def toString(): String
    Definition Classes
    AnyRef → Any
  17. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  18. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  19. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )

Inherited from Universe.TreeCopierOps

Inherited from AnyRef

Inherited from Any

Ungrouped